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Recommendation List #4
 
Best International Game 2008 - Shortlist Print E-mail

Boardgames Australia congratulations Alan Moon and Aaron Weissblum, designers of 10 Days in Asia, winner of Boardgames Australia's Best International Game Award for 2008.

Shortlist

The Judging Panel for the Best International Game congratulates the designers of the following games, which have been shortlisted for the Best International Game Award.

10 Days in Asia

10 Days in Asia. Image source: Out of the Box Publishing.

Game Name: 10 Days in Asia
Designer: Alan R. Moon and Aaron Weissblum
Publisher: Out of the Box
Players: 2-4
Playing time: 30 minutes
Suitable for: Families (Ages 10 and up), Adults
We shortlisted it because: 10 Days in Asia is an easy to learn, fun and educational race game. The goal is to be the first person to complete a 10 day journey in Asia. You receive a random deal of 10 cards describing countries and transportation methods that must then be rearranged to make a connected trip. The trick is that you must discard and draw new cards into your existing positions to make the 10 day trip.

Chang Cheng

Chang Cheng

Game Name: Chang Cheng
Designer: Walter Obert
Publisher: Tenkigames (Distributed by Z-Man Games)
Players: 2-4
Playing time: 60 minutes
Suitable for: Families (Ages 10 and up), Adults
We shortlisted it because: You get to place wall sections of the Great Wall of China and curb the Mongol threat. Players work together to build the great wall but gain individual reputations along the way. Cards are used to help or hinder wall-building and your reputation. This is a not-too-complex game of controlling areas and is wonderfully produced.

Notre Dame

Notre Dame

Game Name: Notre Dame
Designer: Stefan Feld
Publisher: Rio Grande Games (original German language edition by Alea)
Players: 2-5
Playing time: 75 minutes
Suitable for: Families (Ages 10 and up), Adults
We shortlisted it because: Players are well-to-do 15th century Parisians, whose job it is to improve the quartier around the great and famous Notre Dame cathedral. Improving certain elements in your region, eg hospital, school, park, etc, while balancing the impact of these improvements, is the main thrust of the game. But watch out, the plague is approaching and also needs to be dealt with.

Portobello Market

Portobello Market. Image source: Playroom Entertainment

Game Name: Portobello Market
Designer: Thomas Odenhoven
Publisher: Playroom Entertainment
Players: 2-4
Playing time: 30 minutes
Suitable for: Families (Ages 8 and up), Adults
We shortlisted it because: Players try to secure the lucrative market stalls where the bobby is located, but to get the real money you need to attract the right sort of customer. By placing stalls and customers, players try and maximise their earnings while hampering their opponents. Turns are controlled by action points and the game moves quite quickly.

Qwirkle

Qwirkle. Image source: MindWare

Game Name: Qwirkle
Designer: Susan McKinley Ross
Publisher: Mindware
Players: 2-4
Playing time: 45 minutes
Suitable for: Familes (Ages 6 and up), Adults
We shortlisted it because: A very easy to learn and engaging game. It is Scrabble meets Blink but suitable for the whole family! Players try and create colour, or pattern, sets in a criss-cross maze of pieces. Tactics come into it as players get bonus points for creating 6 of a kind while yelling out QWIRKLE to their opponents.

Thebes

Thebes. Image source: Rio Grande Games

Game Name: Thebes
Designer: Peter Prinz
Publisher: Queen
Players: 2-4
Playing time: 60 minutes
Suitable for: Families (Ages 10 and up), Adults
We shortlisted it because: As archaeologists travelling around Europe, players need to manage their time and digging sites based on requests from the museums of Europe. Using a unique mechanism for taking turns, players have 2-3 years in the game to be the archaeologist with the best reputation, but every action they take, whether it's researching or digging or travelling, results in a certain amount of time being lost. Players need to balance the time they have with the treasures they need.

Vikings

Vikings

Game Name: Vikings
Designer: Michael Kiesling
Publisher: Rio Grande Games
Players: 2-4
Playing time: 60 minutes
Suitable for: Families (Ages 10 and up), Adults
We shortlisted it because: Manage your band of Vikings to build up your Scandinavian lands and protect yourself from marauding pillagers. The challenge is to make sure you balance gaining reputation and money against feeding and protecting your Viking band. Players build up their lands by choosing tiles and Vikings from a nifty wheel system that determines the value of each purchase.

Zooloretto

Zooloretto. Image source: Rio Grande Games

Game Name: Zooloretto
Designer: Michael Schacht
Publisher: Rio Grande Games
Players: 2-4
Playing time: 45 minutes
Suitable for: Families (Ages 8 and up), Adults
We shortlisted it because: As the manager of a zoo you need to balance the animals you have in your zoo against the number of enclosures you have. But as animals and money become available on the delivery barges, players need to time when they will stock their enclosures and with what sort of animal.

 
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