Main Menu

Home
Awards
Play games
Educate with games
Design games
Games in Australia
 
 
Which game for Grandparents is your favourite?
 
Recommendation List #4
 
Games for Puzzle lovers Print E-mail


If you love puzzles, we think you'll enjoy these boardgames, too. Best of all, you can share them with your friends!

Carcassonne

Game Name: Carcassonne
Designer: Klaus-Jürgen Wrede
Publisher: Hans im Glück / Rio Grande (English language edition) / Ventura (English language edition)
Players: 2 to 5
Playing time: 60 minutes
Suitable for: Families (ages 10 and up); adults
You'll love it because: The game is set in medieval France around the town of Carcassonne. Each turn you place a tile that shows sections of towns, fields and roads to build up a map of the countryside which acts as the game board. Place a worker to gain control of a town, road or field and then try and maximise the size of the areas you control by clever placement of tiles. Every game will end with a new and attractive layout and offer you interesting challenges as you try to score the most points by focussing on farming or perhaps on control of the towns.
Puzzling because: The tiles all depict features that must be placed together so that they ‘fit’ (ie: roads into roads, cities into cities etc). Together, players build the 70 or so tiles in the game into a beautiful game board which is a pleasure to look at.
The aMAZEing Labyrinth from Ravensberger

 

 

Game Name: The aMAZEing Labyrinth
Designer: Max J. Kobbert
Publisher: Ravensburger
Players: 2-4
Playing time: 20 minutes
Suitable for: 8 and up
You'll love it because:

The Amazeing Labyrinth is a curious little puzzle of a game for up to 4 players. In The Amazeing Labyrinth players must be the first to move their pawn onto the series of treasures as found in their hand of treasure cards. Players also get to move around an ever shifting board – which is the cleverest thing about the game.

The board is made up of some fixed and some loose tiles, the fixed tiles create a series of passages along which the loose tiles are moved. Each tile shows part of a corridor with a treasure in it, these corridors sometimes link up (creating longer corridors) and sometimes don’t. It is the players task to try and manipulate the corridors so they can moves their pieces through the corridors and onto their appropriate treasures before any other player.

The Amazeing Labyrinth is a clever little game but is surprisingly easy to learn, with a very simple set of rules. This makes The Amazeing Labyrinth perfect as a family game where everyone can join in together.

Puzzling because: The board, with its series of interconnected corridors is puzzling indeed; players need to be clever in how they move the tiles so that they can make long corridors that suit them. Being mindful of how one move effects everything else is important.
Blokus from DBZ

 

 

Game Name: Blokus
Designer: Bernard Tavitian
Publisher: Sekkoia (in Australia by Divisible by Zero)
Players: 1-4
Playing time: 20-40 minutes
Suitable for: Ages 6 and up; Families
You'll love it because:

Blokus is an intelligent and puzzling game with a set of rues so simple they are printed on the back of the box. Best played as a solo puzzle, or with an even number of players (2 or 4) this game is all about being clever in how you play your pieces.

In Blokus each player has a number of variously sized shapes (polyominoes), each shape is made up of a number of squares (from 1 to 5), when you play a shape onto the board it can touch any other players pieces in any way, but must touch at least one of your other pieces, and only corner to corner.

A quick game, and one that requires a good sense of space, Blokus is both a competitive puzzle and a fun game. Players try and cut each other off, as well as play as many of their pieces as they can. For such a simple game this one is quite deep and certainly a lot of fun!

Puzzling because: Blokus is puzzling because you need to be able to visualise where the variously shaped pieces will fit best for both your current situation, and for future moves. Blokus asks you think cleverly about how all the pieces can go together.
Techno Witches from Rio Grande

 

 

Game Name: Techno Witches
Designer: Heinrich Glumper
Publisher: Rio Grande Games
Players: 2-4
Playing time: 20-30 minutes
Suitable for: Ages 8 and up; Families
You'll love it because:

Techno Witches is actually a series of rules that can be used to play a variety of games of varying complexity. The same basic rules apply to each of the games, although what you do in those games depends on which game you pick.

The rules in Techno Witches are about picking funny shaped movement pieces (called spells), and placing them into your spell book, once you feel you have what you want (or are getting nervous about having too many banked up) then you can let your ‘Witch’ go – you do this by taking the first of the move pieces in your spell book and putting where your witch was, you then place your second move piece after this one and so forth – laying down a track that shows where your Witch has moved (and it is never quite where you thought it would move), of course there is always the distinct possibility that your Witch could crash into something, even another Witch!

There are four different games that come in the rules book, most of them involve racing around an obstacle course of some sort or other and are all extremely fun and funny.

Techno Witches is a great game that requires a good sense of distance and shape, as well as being a hoot to play.

Puzzling because: Being able to visualise where your chosen ‘spells’ will take you is an important part of this amusing game, recognising where other players might end up (and hopefully not running into them) is another fun part. The spell pieces are all oddly shaped and subtly different, invariably they are just that little bit different to what you thought they might be and this makes the game as funny to watch as it is to play.
Hey That's My Fish! from Mayfair

 

 

Game Name: Hey! That's my fish!
Designer: Günter Cornett, Alvydas Jakeliunas
Publisher: Mayfair Games
Players: 2-4
Playing time: 15-20 minutes
Suitable for: Ages 8 and up; Families
You'll love it because:

Hey! That’s My Fish! Is different from the other games on this list – with the other games the puzzle aspect is borne through how game pieces are added to the ‘board’ (whether they are tiles as in Carcassonne, or otherwise). In Hey! That’s My Fish! The puzzle aspect is in how the board is taken apart.

To begin the game players set up the gameboard and place their penguin pieces on tiles. Following this set-up players may make one move per turn. With their one move a player may move any one of their penguins, penguins may move like Queens in Chess, but may never jump over a hole in the board. When a penguin moves, the player removes the tile their penguin was on before it moved, and keeps the tile. Each tile shows a number of fish – and at the end of the game the player with the most fish wins the game.

This is a surprising game for something so quick and so simple – there is a lot of depth here, and the game works very well for 2, 3 or 4 players.

Puzzling because: Working out the best moves is a puzzling task, moves may be used to gain you valuable tiles (lots of fish), to cut off enemy penguins, or to block out board sections for your own penguins. Of course you must also pay good mind to what the other players are doing – and as the board shrinks as the game progresses, the ever changing scenery makes for a teasing and interesting game.
 
villa.JPG

Latest news!

Free web addresses for games groups!

The Hobart Games society (HoGS)  have taken the domain gamesociety.info. They're keen to offer  gamessociety. info subdomains for free to any other boardgames societies to help promote gaming in Australia. They're happy to register any games societies with a subdomain of the form: yourgamesclub. gamessociety. info. Contact HoGS at gamessociety.info for further details.

Copyright Boardgames Australia, powered by Joomla!, with design by SiteGround.